


The main updates will concern the quality-of-life changes. Further optimizations and changes might still be in place, especially for what concerns UI responsiveness, but the groundwork laid five years ago is unlikely to be scrapped for a complete overhaul. For what concerns the UI, Valve took a massive step forwards with the Panorama UI in 2018, leading to a fresher and more modern look.
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As Valve president Gabe Newell has stated multiple times, the company’s goal is to use the Source 2 technology to help iron out some long-standing issues and lack of QOL functions.Īlthough Richard Lewis mentioned that the update “is likely to come at a cost of performance for players with low-end PCs”, Source 2 functionalities have already been progressively implemented to CS:GO. Players shouldn’t expect complete graphical or mechanical overhauls. First and foremost, it’s important to understand that Source 2 is primarily just a set of tools with a wide variety of potential applications, and it will be Valve’s job to choose to what extent the game should be changed. It’s hard to guess what such a substantial change this might mean for CS:GO.

Of particular interest for CS:GO, Source 2 features a completely reworked version of Hammer, Valve’s level editor. The game’s systems highlighted the great depth and potential of Source 2’s toolset, especially its physics engine, named Rubikon. The game was a massive commercial success and still stands as one of the most technically impressive virtual reality games produced yet. Source 2 found itself back in the spotlight when Valve showcased the engine’s great VR capabilities with 2020’s Half-Life: Alyx. The Source 2 version was developed as a separate client, only merging with the original after months of polishing. The update brought a variety of features and quality-of-life improvements, such as a new interface, similar to what CS:GO experienced in its 2018 Panorama Update, and much-requested custom games. The first game to officially be based on the engine was actually a pre-existing title, Dota 2, which was updated to Source 2 in 2015 through the “Dota Reborn” DLC. Source 2 is Valve’s latest game engine, officially completed in 2015 to replace the classic 2004 Source engine Counter-Strike: Global Offensive was developed on. It would be a strange business decision to transition to a new product, especially as the competitive scene would require time to adjust. For what concerns CS as an esports title, the pandemic has revitalized a decreasing viewer base and allowed the game to easily handle competitors such as VALORANT. As a game, CS:GO is still breaking player count records almost monthly. It’s however unlikely that Valve will release a replacement or a competing product to their own juggernaut shooter, repeating the mistake made with Counter-Strike 1.6 and Counter-Strike: Source. Read more: CS:GO reaches new all-time peak of concurrent players
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Having the same base product would also mean leaving the skin economy untouched, an aspect many players are currently worried about. We have however received mixed information on the topic: Richard Lewis has claimed the product will be released under the working title of Counter-Strike 2, meanwhile, GabeFollower has come out to openly state that “It won't be a new game, it won't be Counter-Strike 2, it won't be even a rebrand, just CS:GO Source 2”. In all likelihood, Source 2 will simply be a radical update of the existing Counter-Strike: Global Offensive.

Copyright: PGL | Stephanie Lindgren Will CS:GO 2 be a new game? “I’m honestly waiting for the Source update in August so that, oh I shouldn’t have said that, so that I can do Hammer 2 with a new map that I can make,” WarOwl said in his live stream.Investigative journalist Richard Lewis has finally given us some reliable information on Source 2. To this comment, WarOwl replied that while he would love to do that, he’d be postponing that for a while. During one of his livestreams, a fan asked WarOwl to try out the map editing tool ‘Hammer++’, which is a map editing tool that is primarily used for Source games like CSGO. There have been countless rumors on the launch of Source 2 engine and it is often determined that Valve would commemorate their 10-year anniversary of their FPS title by revealing the same on August 21, 2022. Gabefollower and AqualsMissing further gave up the procedure by which they were able to surface the above files from the developer data which was made public on Twitter. So we decided to post the necessary amount of information so that the developers can guess how it was done and fix it before the method becomes public and possibly hurt anyone.- Gabe Follower July 2, 2022 We did not know that anyone besides us was aware of this vulnerability (and even reported it to valve).
